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Oral session 1
09:50–10:35
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| 09:50 |
Multi-modal, Multi-Speaker Dialogue Turns Modeling with Multi-modal LLMs
Lukas Hilgert, Jan Niehues
State-of-the-art dialogue systems focus on two-person dialogue and explicit
indication of who is speaking. However, for using LLM-based AI systems in
multi-speaker environments, it is necessary to determine who is speaking next. In
this work, we investigate how the task can be formulated and how multi-modal LLMs
are able to perform it. First, we frame the task as multi-modal Next Speaker
Prediction (mNSP) and create a multi-modal, multi-speaker NSP dataset from multiple
existing dialogue datasets with different task setups. Second, we build dedicated
systems for the mNSP task using multi-modal LLMs, and finally perform automatic
evaluation, comparing them to rule-based baselines.
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| 10:05 |
Do Motion Tokenizers for Co-Speech Gesture Generation Encode Gesture Semantics?
Varsha Suresh, Divij Jain, Jia Liu, M. Hamza Mughal, Vera Demberg
Discrete motion tokenizers encode motion as atomic units and are widely used for
co-speech gesture generation. It remains unclear which motion properties, especially
those relevant to gesture semantics, are recoverable from these codebooks. We probe
a reconstruction-trained codebook using 19 co-speech gesture descriptors spanning
from raw motion to abstract communicative function. Results show that geometry and
handedness are readily decodable from token embeddings, while motion category is
only weakly decoded despite showing systematic differences in discrete code usage.
This gap between reconstruction quality and descriptor decodability suggests that
reconstruction objectives alone do not guarantee that gesture semantics are
captured, and that evaluating codebooks on such properties can guide the design of
more semantic motion tokenizers.
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| 10:20 |
Automatic Annotation of Co-speech Gesture for Multimodal Communication Research – A Framework and a Case Study
Ilya Burenko, Peter Uhrig, Anna Wilson
Large-scale multimodal communication research increasingly depends on computational
methods capable of extracting reliable gesture annotations from video data. Yet it
remains unclear to what extent automatically generated annotations can support the
linguistic investigation of naturally occurring co-speech gesture and where expert
interpretation remains indispensable. This paper presents a framework for the
automatic analysis and annotation of co-speech gesture in media corpora, developed
to support multimodal communication research at scale. We build our framework on top
of the existing computer vision frameworks for keypoint extraction and active
speaker detection, with post-processing steps carefully designed to mitigate noisy
output. Building on the processed keypoint trajectories, we implement a configurable
rule-based annotation system developed through close collaboration between computer
vision researchers and linguists. We demonstrate the usefulness of the framework
through a case study investigating vertical hand movement accompanying English
expressions of future and past, examining which aspects of this gestural pattern can
be captured through automatic annotation and which require expert multimodal
interpretation. We find that at corpus scale, greater mean amplitude and higher mean
peak velocity converge in will-future, suggesting greater kinematic prominence in
the multimodal expression of futurity. More broadly, the case study demonstrates how
computational pipelines can support, rather than replace, human analysis by enabling
multimodal hypotheses to be investigated on datasets that would be impractical to
analyse manually.
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Oral session 2
11:00–12:30
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| 11:00 |
Behavioral Alignment and the Engagement for Non-Speaking Participants in Online Meetings Remote
Trung Duc Anh Dang, Zhiqing Peng, Patrizia Paggio
Engagement detection in meetings has focused mostly on speakers, who produce
explicit prosodic and acoustic cues. The engagement of non-speaking participants is
harder to read because it surfaces only in nonverbal behaviour. We predict how
engaged a silent listener is, on a three-level scale (Engaged, Intermittent,
Disengaged), in five-second windows of remote Zoom meetings from the GEstures and
Head Movements in Language (GEHM) corpus. Each window is described by three feature
families: the listener’s own nonverbal behaviour, the listener’s behavioural
alignment with the others present, including the active speaker, and that speaker’s
prosody. Interpersonal coordination is an established correlate of rapport and
involvement. We ask the narrower question of whether a compact window-level
alignment measure adds predictive value over listener-only features when confident
labels are scarce. Under leakage-free cross-validation, listener-speaker alignment
is the most useful addition we test, and the speaker’s terminal pitch slope is an
interpretable correlate of listener engagement. The gains are modest and their
bootstrap intervals include zero. Unsupervised analysis finds no engagement
structure. Two findings are firmer: the task is effectively binary, actively engaged
versus not, bounded by the scarcity of confident disengaged labels, and the
pitch-slope correlate holds despite the small sample.
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| 11:15 |
"They Really Clicked": How do Multimodal LLMs Judge Rapport Between People?
Oussama Silem, Éric de La Clergerie, Justine Cassell
We investigate the alignment between humans and multimodal large language models (MLLMs) when judging interpersonal rapport –a feeling of ease and harmony in conversation– in naturalistic dyadic interactions. Based on a peer-tutoring corpus with crowd-sourced thin-slice rapport annotations, we compare human and model judgments across a range of open- and closed-source models under two complementary framings: Likert-scales and pairwise comparison of segments. Beyond measuring agreement, we analyze the models’ reasoning traces to examine what they attend to. We find a moderate model–human agreement on absolute ratings, comparable to that among human annotators and correlated with the degree of inter-annotator agreement. However, this surface-level agreement hides systematic limitations, as models show a leniency bias and a gender disparity in agreement, rely on a narrow set of mostly nonverbal cues, and over-interpret isolated signals while overlooking the reciprocity between interlocutors that rapport theory emphasizes. Under pairwise comparison, agreement rises for both people and models, with annotators showing higher agreement than in absolute rating and models reaching near-perfect alignment with human pairwise judgments on high-contrast pairs. Our findings support pairwise comparison as a more reliable approach for the computational modeling of rapport, but also lead to questions about perfect inter-rater alignment as a goal, and about current MLLMs as judges. Traces of model reasoning further illuminate rapport theory, as well as the biases of current MLLMs.
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| 11:30 |
FriendBench: Benchmarking Dyadic Familiarity Inference in Humans and Multimodal Large Language Models
Jeffrey M. Girard, Jason Zheng, Jacqueline Romero Vertino, Antony D'Avirro, Benjamin Peloquin
Reading a social situation often depends on behavior, not words alone. We introduce
FriendBench, a benchmark for inferring whether two people are already familiar or
are meeting as strangers, from a 20-second clip of a dyadic ice-breaker
conversation. Every pair answers the same type of prompt, so only the manner of
interaction can reveal the answer. Across text, audio, and video, we compare 26
models from seven companies against matched human panels over 96 balanced dyads. The
best model and the human crowd are statistically indistinguishable on accuracy in
every modality, but reach it differently: humans stay balanced across the two
answers, while the strongest models favor “stranger.” This is a difference in
effective prior, not in discrimination. Richer channels help both unequally, and
only humans gain from visible behavior on top of speech. We release the stimuli,
human ratings, and model predictions.
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| 11:45 |
Gaze as Evidence for Common Grounding: A Cross-Corpus Analysis of MapTask and MUNDEX
Nan Li, Albert Gatt, Massimo Poesio
In collaborative tasks with asymmetric information, participants coordinate their
understanding through interaction. We ask whether gaze provides evidence about
grounding across two such tasks. Working from discrete behavioral annotations, we
map HCRC MapTask (Anderson et al., 1991) and MUNDEX (Türk et al., 2023) into a
shared partner/task/away vocabulary and compute gaze features around task-relevant
dialogue units. In both corpora, aligned reference interpretations (MapTask) and UND
(understood) judgments (MUNDEX) are associated with more task-directed gaze and with
less partner-directed gaze, lower gaze entropy, and fewer gaze transitions. The
associations are clearest for the participant leading the task: in giver-produced
references, and in explainer judgments, which also co-vary with the explainee’s
gaze. In same-speaker MapTask reference chains, the speaker’s gaze entropy is lower
at the mention where a previously non-aligned referent becomes aligned. The best
gaze feature groups improve modestly over controls under grouped cross-validation:
temporal features in MapTask and raw proportions in MUNDEX. Because effects are
small and several weaken when recurring participants rather than dialogues are the
unit of inference, we treat gaze as one contributing cue to grounding, to be
interpreted alongside task and dialogue context.
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| 12:00 |
Looking for Objects and Looking for Help: Robot Gaze Elicits Human Cooperation
Anna Manaseryan, Thi Lan Anh Bui, Casey Kennington
Robots that search for objects on their own must decide what to do when the search
fails, and how they signal that failure to a human partner can determine whether the
interaction turns into collaboration. Prior work on human–robot interaction has
studied nonverbal help-seeking and social gaze separately, but rarely compares gaze
against a matched verbal failure signal inside a live, real-time embodied search
task. We present an embodied dialogue system, built on the Retico incremental
processing framework, where the Cozmo robot searches for a specified object and
signals failure either verbally or through gaze towards the human partner. We first
compare a rule-based planner against a vision-language model (VLM) planner that
reasons over scene semantics, finding that the VLM planner succeeds far more often
(87.2% vs. 65.9%). We then test whether gaze can close this gap without adding
reasoning capability to the rule-based planner. Adding gaze as the stuck signal
raises success to 87.87%, matching the VLM planner, while a verbal stuck signal only
raises it slightly (68.75%). Results further show that this effect is largely
implicit: participants helped more in the gaze condition without consistently
reporting that they felt invited to do so. Our findings suggest that gaze can
substitute for reasoning capability a robot lacks, helping it elicit assistance from
a human partner.
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| 12:15 |
Including Non-Manual Markers in Studies of American Sign Language Dialogue
Jillian Stebbins, Amber Hamilton, Emily Nover, Stephanie Patterson, Allison Fitch, Patrick Boudreault, Raja Kushalnagar, Cecilia O Alm
Language technology resources are limited for signed languages. In order to improve
these technologies, large amounts of labeled language data stored in annotated
corpora are necessary. Many existing annotated corpora in American Sign Language
(ASL) do not include non-manual markers (NMMs), i.e., language features that do not
involve the hands. This work underscores the importance of including NMMs in sign
language research by describing their plurifunctional nature in signed conversation,
specifying their link to sign language prosody, examining the current state of ASL
corpus research, and recommending a systematized method of annotation which captures
the critical but complex variations in NMM production in ASL.
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| 14:00 |
Poster session
14:00–15:30
8 posters
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From Output Metrics to Cognitive Process: Disfluency and Lexical Entrainment for Evaluating Real-Time AI-Mediated Communication
Wanqing Psyche He, Susan Fussell
Real-time communication mediated by artificial intelligence (AI) can produce an
accurate output while changing how a speaker plans an utterance and what a listener
receives. Output measures, such as word error rate, machine translation scores, and
task accuracy, leave these process effects unobserved. We propose a dual-axis
framework that aligns disfluency measures with suggestion correspondence, including
lexical entrainment and semantic similarity. Disfluency type, rate, timing, and
duration characterize observable production difficulty. Correspondence measures
characterize whether suggestion content appears in the response. Observing both axes
within the same episode distinguishes behavioral configurations that either family
alone leaves ambiguous and supports explicit hypotheses about planning, uptake, and
resistance. An illustrative corpus demonstrates event-detection feasibility and
shows that semantic correspondence varies with coded incorporation and exceeds a
comparison matched on presentation format. These checks leave cognitive
interpretations open to experimental validation. We also derive a prediction
concerning listeners: removing natural disfluencies may remove cues that listeners
use to anticipate difficult or novel material. The resulting framework and reporting
protocol extend standard evaluation to the human processes through which real-time
AI-mediated communication succeeds or fails.
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Cadence-Stratified Multimodal Perception for Real-Time Child–Robot Interaction
Marwan Mohammed, Javad Zarrin, Salma ElSayed, Vera Kempe
Child–robot interaction places real demands on perception systems: a robot engaged
in play with a child cannot afford to miss the child’s focus of attention, yet
running every perception module at every frame is computationally expensive on the
kind of edge hardware that privacy-respecting robots must use. This paper addresses
this tension by proposing a cadence-stratified multimodal perception pipeline,
WordMate-CRI, in which each module runs at a rate that trades computation against
staleness, informed by how long each cue remains stable for a potential interaction
partner. Detection and tracking run continuously; action recognition uses rolling
temporal buffers; emotion is refreshed periodically; and attributes such as age and
gender are estimated once at the start of a session and cached. We evaluated
WordMate-CRI through an LLM response-quality ablation study across six toy-play
scenarios and a latency benchmark on Jetson AGX Orin hardware. The ablation shows
that VLM enrichment and object evidence are the dominant grounding signals, with
WordMate-CRI achieving a mean scene-grounded score of 0.967. On live Jetson input,
cadence-based scheduling raises throughput from 4.3 to 18.2 frames per second (FPS),
clearing the 15 FPS deployment target, while reducing WordMate-CRI latency from
6411.5 to 5844.5 ms. Taken together, the results make a practical case that deciding
when each perception module should run matters just as much as deciding what it
should recognise. This optimisation is important for systems aiming to produce
contingent and timely child-directed speech in multi-modal contexts.
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Multimodal Code-Mixed Hindi-English Dataset For Humor Recognition in Conversations
Abhishek Singh Bisht, Rakesh Kumar, Amrita Chaturvedi
Humor recognition in conversations is a highly challenging task due to its reliance
on context, sarcasm, timing, and multimodal cues. While several humour datasets
exist for English, resources for Indic languages like Hindi remain little scarce,
limiting the development of culturally aware conversational AI systems. To address
this gap, we introduce a new multimodal dataset for humour detection from
conversational dialogues. The dataset consists of 5203 annotated utterances of 2
season containing 8 episodes each from a popular Indian web series Panchayat.
Utterances are kept in their original Devanagari script as spoken in the series,
without transliteration or standardization into pure Hindi, to retain the natural
conversational tone and cultural nuances. Each utterance is annotated with a binary
humour label (Humour / Not Humour) and includes aligned textual, acoustic and visual
information, making it suitable for multimodal and context-aware humour research.
Our experiments highlight the complementary nature of multimodal signals and the
importance of conversational context in understanding Hindi humour. This dataset is
expected to promote research on computational humour, sarcasm detection and
multimodal dialogue understanding for low-resource languages. The dataset and
baselines are available
at https://huggingface.co/datasets/Abhis4e/Panchayat-multimodal-dataset
and https://github.com/singhbishtabhishek/Multimodal-Dataset.
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Same Motions, Different Winners: The Gesture-Generation Leaderboard and Its Human Agreement Are Configuration-Tunable
Deep Gandhi, Ali Asaria, Tony Salomone
Fréchet Gesture Distance (FGD) is the standard automatic metric for co-speech
gesture generation, the models that synthesize the hand and body motion accompanying
speech. Human perceptual studies remain the gold standard, and the GENEA challenges
rank systems by them, but such studies are slow and costly, so papers routinely
compare systems by FGD instead. FGD is a Fréchet distance in the latent space of a
learned pose autoencoder, so it inherits the many choices behind that encoder, most
of which papers never report. We ask whether FGD is a reliable proxy for perceptual
evaluation under these unreported choices. Holding the systems fixed, we vary the
reference tool’s own settings (analysis window, seed, feature versus raw space) and
the corpus the feature extractor is trained on, on both tiers of the GENEA 2022
evaluation and on the GENEA 2023 challenge. First, the FGD ranking is not
reproducible where it matters: the “best” system is one of two that a per-clip
bootstrap shows are statistically tied, so which one wins is a configuration choice,
though aggregate rank correlation stays moderate rather than collapsing. Second, and
more consequential, FGD’s agreement with human ratings is modest and itself tunable,
moving by 0.18 to 0.24 Kendall τ across these undocumented choices: FGD can be made
to look appreciably more or less human-valid without changing the systems. These
effects replicate across two challenge years and three evaluation tiers. We conclude
that FGD numbers are not comparable across papers unless the window, seed, scoring
space, and feature-extractor training corpus are pinned and reported, and that FGD
cannot resolve small differences between closely performing systems.
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The Leaky Pipeline: Where Automated Analyses of Infant Egocentric Videos Underestimate Referential Grounding
Veronica Mangiaterra, Sho Tsuji, Emmanuel Dupoux
A popular hypothesis states that children’s word learning benefits from semantic alignment between the linguistic input they hear and the surrounding visual context. However, different disciplines have arrived at strikingly different estimates of how often this occurs. While developmental studies based on manual annotation describe infant-directed speech as being predominantly grounded in the ``here-and-now’’, recent analyses of naturalistic infant egocentric videos using vision-language models report only limited language-scene alignment. In this paper, we explore the hypothesis that these contrasting estimates arise because automated analyses are subject to a sequence of linguistic, perceptual, and methodological bottlenecks that progressively reduce the amount of recoverable grounded language. We refer to this sequence as the “leaky pipeline”. We present a preliminary synthesis of these successive sources of information loss by combining published estimates with exploratory analyses of available datasets, and outline possible directions for recovering a larger proportion of grounded language from naturalistic egocentric recordings..
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MentaLED: A Multimodal Conversational Agent for Mental Health Support Using Linguistic and Paralinguistic Speech Cues
Changhyun Kim, Dahye Kim, Eunseon Seong, Harim Lee, Sangyool Lee, Dong-Kyu Chae
Mental health, defined by psychological, emotional, and social well-being, has
emerged as a significant social issue in modern society. To assess an individual’s
mental state and provide personalized support, clinician–patient interviews are
commonly conducted. However, given the constraints on access to such interviews,
conversational agents have the potential to provide more accessible mental health
support. In this paper, we present MentaLED, a multimodal conversational agent that
assesses an individual’s emotional and depressive states using an audio–text model
that jointly models linguistic and paralinguistic cues from speech, and provides
personalized mental health support through LLM-based response generation.
Quantitative and qualitative evaluations indicate improvements in multimodal state
assessment and response quality over the considered baselines.
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Annotating and Recognizing the Palm Up Open Hand Gesture in Dutch
Fenna Berger, Alan Cienki, Lucia Donatelli
Recurrent gestures are conventionalized gestures with a stable relationship between
form and meaning. One such gesture is the palm up open hand (PUOH) gesture,
typically produced by extending the fingers and rotating the lower arm so that the
palm faces upward. The gesture is attested across many languages and cultures and is
often used to present a point, yet little is known about the forms and functions it
takes in Dutch. Automatic gesture recognition could reduce the manual labor that
quantitative gesture studies require, but recognizing this gesture is difficult,
partly because of the large amount of variation present in its form. This paper
compares two gesture recognition approaches on a newly collected corpus of
naturalistic Dutch dyadic conversation: a static model that takes single images as
input and a dynamic model that takes video clips as input. Both models are trained
and tested with varying amounts of gesture-form variation included in the data. The
static model is found to be less affected by this variation and to yield overall
better results than the dynamic model. Our results illustrate some of the central
challenges that gesture recognition systems face in recognizing the PUOH gesture and
offer insights that may improve performance in future studies of multimodal,
face-to-face behavior.
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The Hidden Cost of Personality: How Conditioning Methods Disrupt Gesture Generation in Small Language Models
Tova Radhe, Alessio Galatolo
Personality is a key factor in human–agent and human-robot interaction, influencing
user perception, trust, and engagement. This work investigates methods for inducing
Big Five personality traits in (open) language models, with a focus on smaller
variants as more easily deployable in real-time agents and robotic systems. We
compare prompt-based conditioning, parameter-efficient fine-tuning, and activation
steering, focusing on their behaviour in multi-turn dialogue and embodied gesture
generation. In particular, we investigate personality drift across turns and
non-verbal behaviour generation through direct function calls.
We find that classifier-assigned trait alignment differs little across methods, with
no consistent evidence of trait drift over multi-turn interaction. However,
conditioning method significantly affects dialogue quality and robustness, with
steering and fine-tuning introducing artefacts and instability. Interestingly, the
more consequential differences emerge in the multimodal channel. Conditioning
method, not intended personality, is the dominant driver of gesture behaviour,
reshaping gesture diversity, tool-use reliability, and output-gesture congruence.
Our findings suggest that personality conditioning should be evaluated jointly
across verbal and non-verbal channels, and that method choice is itself a design
decision shaping the expressiveness and reliability of embodied conversational
agents.
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Oral session 3
16:00–16:45
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| 16:00 |
Speaker gaze and disfluencies during storytelling toward a robot or a human: The role of partner type and temperamental shyness
Nils Frederik Tolksdorf, Adriana Hanulíková
Storytelling in face-to-face dialogue involves coordinating multiple modalities,
including speech and gaze. When the addressee is a social robot rather than a human,
narrators’ speech and gaze behavior may differ. However, few studies have examined
both modalities within the same narratives, and it remains unclear how different
aspects of multimodal behavior vary depending on whether the interaction partner is
a social robot or a human. In this study, we examined how adults narrated
picture-based stories to a social robot and a human interlocutor. Two modalities of
narrative production were considered: pausing, separated into filled and unfilled
pauses, and gaze behavior during the narration, directed either toward the story
pictures or toward the listener. Critically, we examined whether shyness, considered
as a continuous dimension of individual variation, relates to pausing and gaze
behavior. Results revealed that speakers produced fewer filled pauses when narrating
to the robot than to the human, while unfilled pauses did not differ. Additionally,
higher shyness was associated with longer, though not more frequent, filled pauses
in human-directed narration, although shyness did not reliably predict the magnitude
of the partner effect. We discuss how our findings may contribute to a more nuanced
understanding of multimodal interactions with embodied agents.
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| 16:15 |
Exploring Multimodal Turn-Taking Cues in Face-to-Face Conversation using Voice Activity Projection
Willem Berner, Julio Cesar Cavalcanti, Kalle Åström, Gabriel Skantze
Turn-taking is a fundamental component of spoken interaction, and while humans
naturally rely on both verbal and non-verbal signals, dialogue systems usually
depend on audio cues alone. This paper investigates whether visual features from
face-to-face conversations can enhance turn-taking prediction beyond what is
achievable from audio-only. We extend the Voice Activity Projection (VAP) model, a
self-supervised transformer-based model for predicting future voice activity, by
incorporating visual features extracted from the large-scale Meta Seamless
Interaction dataset of dyadic face-to-face conversations. The visual features
include gaze direction, head movement, body and hand pose, and facial action units
(FAU). For incorporating the visual features, we explore concatenation,
cross-attention fusion, delta features, and trainable gating mechanisms. Results
show that visual information improves performance over the audio-only baseline, with
FAU being significantly more informative than other feature groups. Body and gaze
features nevertheless contribute complementary information, as the model combining
all features performs best. Furthermore, results indicate that performance on
specific tasks varies depending on whether training and test data come from
improvised (acted) or naturalistic (non-acted) conversations.
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| 16:30 |
Heads That Ask: Prosody of Questionhood in Whispering and Mutual (In)visibility of Speakers Remote
Nasim Mahdinazhad Sardhaei, Marzena Zygis, Hamid Sharifzadeh
Whispering differs from voiced speech in the lack of fundamental frequency (F0) and
is characterized by substantially reduced amplitude. This production study
investigates how head movements are modulated in whispering when speakers are
visible or not, while producing polar questions with rising intonation versus
statements with flat intonation. An experiment with 15 German speakers shows that
head movements are more pronounced in questions than in statements, with the
strongest effects observed in normally spoken questions under mutual visibility.
Overall, the findings suggest head movements serve as a flexible multimodal prosodic
resource, aligning with acoustic cues in normal speech under favorable communicative
conditions while functioning more independently as compensatory mechanism in
whispered speech.
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